Monday 16 April 2007

Etude 4

Basic details

I want to make a simple analog abject that triggers some kind of sound, as it makes its journey. My vision was to have an pre made analogue object, for example a small children's toy of a creature riding a bike, or an old wind up equivilant. I would then send this creature along a track, or on his way and it would play a sound, or hit something that would then trigger something else, that would then play a sound.

Ian Hunter

Digital Arts and Music Technology

Analog trigger.

I would like to create something fun, and interesting that uses something thats not powered at all, to trigger something powered. The powered object will be very simple as well, with maybe a bank of midi signals, or a single sound, that will be connected to a small speaker.

Conceptualisation of the work.

I would have to do some serious soldering, and building of rigs to create this project, and I think that'll be really good fun. First of all I would need to get hold of all the relevant equipment, and then draw a plan of exactly what I wanted to do. At the moment all of this information is in my head, and is yet to be put down in writing. This is still a meer concept.

Describe and depict what the actual concept of the etude is.

I would like to experiment with the relationship between the analog and digital, in this case the digital being anything that needs power, e.g. an amplifier, a speaker, and maybe a small motor. I have several ideas along this analog line that I would like to explore. I think I will try and make the analog part of it as simple as possible, this will then trigger something that is fairly complicated, and involves wires, and power etc. I like the idea of the analog object going back and forth, triggering a different sound at each end. It would be nice if the object did not have to be wound up or started, so that the installation would be continuous. Also I would like to amplify the sound of the object, as it goes from one trigger to another, a small condenser microphone would do this job perfectly, if the tracks that the object run along were touching it.

Documentation of technical and artistic process

Having looked into Jim Bond following the lecture before easter, I really liked the idea of the analog aspect. It can be made from anything, and can produce wonderful, fun, interactive results. I have taken a few pictures from his Kinetic works at (http://www.jimbond.co.uk/kinetic3.htm), which inspired me to do this study.





Technical analysis

http://www.jimbond.co.uk/kinetic3.htm

http://www.invisible-forces.com/

Ray Lee has been another one of my main points of research for this kinetic, analog study, with his use of sound, and light, to create strange spaces, and weird sounds.



Sabrina Raaf has been another source of information for this etude, with her slightly more advanced robotics, and very interesting projects, she has managed to create some really incredible bits of work, which has helped me see that the digital aspect of a simple piece can make all the difference.

References

http://www.jimbond.co.uk/kinetic3.htm

http://www.invisible-forces.com/

http://www.nadace-cfu.cz/english/sablona.php?obsah_stranky=vystavni_sin_manes/archiv_vystav&oblast=vystavni_sin_manes&odeslat=1&id_zpravy=68

http://www.raaf.org/projects.php?pcat=1&proj=14

http://www.aec.at/en/festival2005/programm/list_exhibitions.asp?iParentID=13065

How successful is the etude?

I think that this is the best of the four, and will make my final project come to life. It also gives me the opportunity to build a machines that has aspects of all of me etudes. E.g. there could easily be UV lights involved in the tracking of my analog object, which could also trigger a projection of some kind etc. So it has settled me into a few nice ideas, that the following weeks will reveal.